Refactoring for stability, etc. Add new animation.
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@@ -18,15 +18,19 @@ typedef struct
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int nightmode_end_min;
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} NightModeTimes_st;
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typedef enum
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typedef enum
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{
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ST_CLOCK,
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ST_DICLOCK,
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ST_SPIRAL,
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ST_TETRIS,
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ST_SNAKE,
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ST_PINGPONG
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} clock_state_en;
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ST_PINGPONG,
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ST_HEARTS,
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NUM_STATES
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} ClockState_en;
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#define CURRENT_TIME_MS (system_get_time() / 1000) // use ESP time interface
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int EEPROM_read_address(int address);
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String leading_zero2digit(int value);
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@@ -38,7 +42,7 @@ void handle_current_state(void);
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void handle_data_request(void);
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void handle_led_direct(void);
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void load_main_color(void);
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void ntp_time_update(void);
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void ntp_time_update(unsigned long *last_ntp_update);
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void on_state_entry(uint8_t state);
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void send_heartbeat(void);
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void set_main_color(uint8_t red, uint8_t green, uint8_t blue);
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