Hotfix, refactoring.
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@@ -128,7 +128,7 @@ private:
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bool _allowdrop = false;
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bool _tetrisGameOver = false;
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int _gameStatet = GAME_STATE_INIT;
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int _gameState = GAME_STATE_INIT;
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int _score = 0;
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unsigned int _speedtetris = 80;
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unsigned long _brickSpeed = 0;
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