Remove array initialization with single 0 because of compiler compatibility (espressif8266@2.6.3).
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@@ -79,8 +79,8 @@ private:
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UDPLogger *_logger;
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UDPLogger *_logger;
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uint8_t _gameState = 0;
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uint8_t _gameState = 0;
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uint8_t _numBots = 0;
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uint8_t _numBots = 0;
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uint8_t _playerMovement[PLAYER_AMOUNT] = {0};
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uint8_t _playerMovement[PLAYER_AMOUNT];
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Coords _paddles[PLAYER_AMOUNT][PADDLE_WIDTH] = {0};
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Coords _paddles[PLAYER_AMOUNT][PADDLE_WIDTH];
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Coords _ball = {0, 0};
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Coords _ball = {0, 0};
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Coords _ball_old = {0, 0};
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Coords _ball_old = {0, 0};
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int _ballMovement[2] = {0, 0};
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int _ballMovement[2] = {0, 0};
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@@ -76,7 +76,7 @@ private:
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uint8_t _userDirection = 0;
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uint8_t _userDirection = 0;
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uint8_t _gameState = 0;
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uint8_t _gameState = 0;
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Coords _head = {0, 0};
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Coords _head = {0, 0};
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Coords _tail[MAX_TAIL_LENGTH] = {0};
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Coords _tail[MAX_TAIL_LENGTH];
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Coords _food = {0, 0};
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Coords _food = {0, 0};
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unsigned long _lastDrawUpdate = 0;
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unsigned long _lastDrawUpdate = 0;
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unsigned long _lastButtonClick = 0;
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unsigned long _lastButtonClick = 0;
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