#ifndef ANIMATIONFUNCTIONS_H #define ANIMATIONFUNCTIONS_H #include enum Direction { RIGHT, LEFT, UP, DOWN }; Direction next_direction(Direction dir, int d); int random_snake(bool init, const uint8_t len, const uint32_t color, int numSteps); int random_tetris(bool init); int draw_spiral(bool init, bool empty, uint8_t size); void show_digital_clock(uint8_t hours, uint8_t minutes, uint32_t color); #endif /* ANIMATIONFUNCTIONS_H */