Add delay after logging for stability.

This commit is contained in:
2023-10-31 16:14:57 +01:00
parent 047ed7ae85
commit f456531028

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@@ -305,6 +305,8 @@ int random_tetris(bool init)
if (init || gameover)
{
logger.log_string("Init Tetris: init=" + String(init) + ", gameover=" + String(gameover));
delay(10);
// clear local game screen
for (int h = 0; h < MATRIX_HEIGHT + 3; h++)
{
@@ -364,6 +366,8 @@ int random_tetris(bool init)
{
// no more moving blocks -> check if game over or spawn new block
logger.log_string("Tetris: No more Mover");
delay(10);
gameover = false;
// check if game was lost -> one pixel active in 4rd row (top row on the led grid)
for (int s = 0; s < MATRIX_WIDTH; s++)